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Category Archives: Master Of Orion 2
Coding, Galaxy Lords and MOO2 Graphics Viewer
Recently I’ve been doing some pretty hard coding. As you may have already seen in the previous post I’m currently the developer of social-networking site for relatively young company. This is my primary project currently, one that I do for … Continue reading
Posted in Coding, Galaxy Lords, Master Of Orion 2
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Description of MOO2 graphic formats part 2
It’s been a really long time. Many things changed, some usual and some not so usual twists and turns in my life caused abstinence from writing here. I had time to think about everything and I’ve finally decided to passionately … Continue reading
Posted in Coding, Formats, Hacking, Master Of Orion 2
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Description of MOO2 graphic formats
Some time has passed since I’ve written something here. Some people have downloaded my viewer, however I know Python is not obvious to everybody so I’ve decided to publish information regarding graphic formats of Master Of Orion 2. I don’t … Continue reading
Posted in Coding, Formats, Hacking, Master Of Orion 2
4 Comments
MOO2 mooding ;) and first public release of the Viewer
After some time I’ve finished all essential functions in my MOO2 graphics viewer. All critical classes are almost finished (the only thing that is left in underlying functionality is palette merging in palette class, shouldn’t be hard to do). The … Continue reading
Posted in Coding, Master Of Orion 2
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Projects status update
Recently I had some time to work on my several ongoing projects. Unfortunatelly I have failed my exams, but I did it by my own will, so I don’t have any regrets because of it. I guess I’m still not … Continue reading
Posted in Coding, Master Of Orion 2
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Various changes
Wireless sucks. Especially when the ISP doesn’t have adequate transmitters in wifi-overcrowded city. There’s always very high packet loss, the link is very unstable despite the fact that it’s fast (of course when it’s working). For a few days I … Continue reading
Posted in Coding, General, Master Of Orion 2
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MOO2 Graphics Viewer development update
As I have said the last time it wouldn’t be long before I’d show some eyecandy for those of you waiting for it. But before I’ll give you some screenshots let me tell you something about development. First of all … Continue reading
Posted in Coding, Master Of Orion 2
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A little update on MOO2 Graphics Viewer
Despite the fact I have semestral exams at the university (that I’ll probably f*ckup anyway) I wanted to do something else than learning thermodynamics and such stuff. So I’ve taken another look at my MOO2 graphics viewer. Recently I’ve contacted … Continue reading
Posted in Hacking, Master Of Orion 2
1 Comment
MOO2 Graphics Viewer: And the struggle continues…
I’ve managed to get rid of format reading bugs. Now the image is read and interpreted properly. Only what’s left is the palette problem. Here are few shots: Hope you like it. 🙂 The first one shows the viewer that … Continue reading
Posted in Hacking, Master Of Orion 2
3 Comments
Master Of Orion 2 graphics and nightly hacking session
I wonder if some of you remember very oldskool game Master Of Orion 2 by Simtex. If you don’t you were probably too young to know of it’s existence. The game was released in 1995 and it was awesome 4X … Continue reading
Posted in Hacking, Master Of Orion 2
2 Comments